![]() Mario's speed (which can be seen at memory address A202), at top speed, oscillates between 1 and 2. I'll attempt to explain both based on my experience. ![]() There is also a "better" pixel trick, which is even faster, but was not used in the previously published TAS (or my cancelled TAS) because it is restrictive. As described in the published TAS, the pixel trick allows for faster movement than humanly possible, thanks to frame-by-frame control.
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